HowToShinyHunt.com

How to shiny hunt Cinccino.

The fastest known Cinccino shiny hunt is Wandering spawn at Giants Cap Main in Sword — roughly 5.3 hours of active hunting. Every other game and route is ranked below.

Try:
Cinccino sprite

Cinccino

32 shiny-huntable encounters

Best huntWandering spawn

Giants Cap Main

Sword

Before Hall of Fame:
FogNormalOvercast
After Hall of Fame:
FogNormalOvercast

5.3 hr

estimated time to shiny

Encounter rate
100%
Shiny odds
1/1365
Encounters
1,365
Level
46–60
#25.3 hr

Giants Cap Main

Shield

Before Hall of Fame:
FogNormalOvercast
After Hall of Fame:
FogNormalOvercast
Method
Wandering spawn
Encounter rate
100%
Shiny odds
1/1365
#335.0 hr

Max Lair

Sword: Crown Tundra

Method
Dynamax Adventure
Encounter rate
100%
Shiny odds
1/300

Flat 1/300 per Pokemon, and you see several per run.

#435.0 hr

Max Lair

Shield: Crown Tundra

Method
Dynamax Adventure
Encounter rate
100%
Shiny odds
1/300

Flat 1/300 per Pokemon, and you see several per run.

#GameLocationMethodRateShiny oddsEncountersEst. time
1SwordGiants Cap Main
Before Hall of Fame:
FogNormalOvercast
After Hall of Fame:
FogNormalOvercast
Wandering spawnLv 46–60100%1/13651,3655.3 hr
2ShieldGiants Cap Main
Before Hall of Fame:
FogNormalOvercast
After Hall of Fame:
FogNormalOvercast
Wandering spawnLv 46–60100%1/13651,3655.3 hr
3Sword: Crown TundraMax LairDynamax AdventureLv 65100%1/30030035.0 hr
4Shield: Crown TundraMax LairDynamax AdventureLv 65100%1/30030035.0 hr
5Scarlet: Indigo DiskCanyon BiomeOverworld spawnLv 10–601.67%1/136581,7377.6 days
6Violet: Indigo DiskCanyon BiomeOverworld spawnLv 10–601.67%1/136581,7377.6 days
7Scarlet: Indigo DiskPolar BiomeOverworld spawnLv 10–601.59%1/136585,8497.9 days
8Violet: Indigo DiskPolar BiomeOverworld spawnLv 10–601.59%1/136585,8497.9 days
9Black 2Unova Route 5Rustling grassLv 245%1/273154,62012.6 days
10White 2Unova Route 5Rustling grassLv 245%1/273154,62012.6 days
11Black 2Unova Route 9Rustling grassLv 405%1/273154,62012.6 days
12White 2Unova Route 9Rustling grassLv 405%1/273154,62012.6 days
13Black 2Unova Route 16Rustling grassLv 245%1/273154,62012.6 days
14White 2Unova Route 16Rustling grassLv 245%1/273154,62012.6 days
15Sword: Isle of ArmorSoothing Wetlands Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
16Shield: Isle of ArmorSoothing Wetlands Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
17Sword: Isle of ArmorCourageous Cavern Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
18Shield: Isle of ArmorCourageous Cavern Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
19Sword: Isle of ArmorTraining Lowlands Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
20Shield: Isle of ArmorTraining Lowlands Max Raid
RarityDifficultyLevel
Rare45–50
Rare55–60
Max Raid denLv 45–6020%1/409620,48023.7 days
21SwordRolling Fields Max Raid
RarityDifficultyLevel
Common55–60
Max Raid denLv 55–6015%1/409627,30731.6 days
22ShieldRolling Fields Max Raid
RarityDifficultyLevel
Common55–60
Max Raid denLv 55–6015%1/409627,30731.6 days
23SwordEast Lake Axewell Max Raid
RarityDifficultyLevel
Common55–60
Max Raid denLv 55–6015%1/409627,30731.6 days
24ShieldEast Lake Axewell Max Raid
RarityDifficultyLevel
Common55–60
Max Raid denLv 55–6015%1/409627,30731.6 days
25BlackCold StorageRustling grassLv 235%1/8192163,84037.9 days
26WhiteCold StorageRustling grassLv 235%1/8192163,84037.9 days
27BlackUnova Route 5Rustling grassLv 225%1/8192163,84037.9 days
28WhiteUnova Route 5Rustling grassLv 225%1/8192163,84037.9 days
29BlackUnova Route 9Rustling grassLv 345%1/8192163,84037.9 days
30WhiteUnova Route 9Rustling grassLv 345%1/8192163,84037.9 days
31BlackUnova Route 16Rustling grassLv 225%1/8192163,84037.9 days
32WhiteUnova Route 16Rustling grassLv 225%1/8192163,84037.9 days
Browse every Pokémon · Encounter locations and rates come from PokéAPI. Shiny odds, Shiny Charm effects and method speeds are curated estimates — times assume continuous active hunting and no chaining bonus unless noted.