HowToShinyHunt.com

How to shiny hunt Alomomola.

The fastest known Alomomola shiny hunt is Super Rod at Shalour City in X — roughly 11.4 hours of active hunting. Every other game and route is ranked below.

Try:
Alomomola sprite

Alomomola

46 shiny-huntable encounters

Best huntSuper Rod

Shalour City

X

11.4 hr

estimated time to shiny

Encounter rate
60%
Shiny odds
1/1365
Encounters
2,275
Level
35
#211.4 hr

Shalour City

Y

Method
Super Rod
Encounter rate
60%
Shiny odds
1/1365
#311.4 hr

Azure Bay

X

Method
Super Rod
Encounter rate
60%
Shiny odds
1/1365
#411.4 hr

Azure Bay

Y

Method
Super Rod
Encounter rate
60%
Shiny odds
1/1365
#GameLocationMethodRateShiny oddsEncountersEst. time
1XShalour CitySuper RodLv 3560%1/13652,27511.4 hr
2YShalour CitySuper RodLv 3560%1/13652,27511.4 hr
3XAzure BaySuper RodLv 3560%1/13652,27511.4 hr
4YAzure BaySuper RodLv 3560%1/13652,27511.4 hr
5Black 2p2 LaboratoryRippling waterLv 45–6095%1/27312,87517.6 hr
6White 2p2 LaboratoryRippling waterLv 45–6095%1/27312,87517.6 hr
7Black 2Unova Route 4Rippling waterLv 5–2095%1/27312,87517.6 hr
8White 2Unova Route 4Rippling waterLv 5–2095%1/27312,87517.6 hr
9Black 2Unova Route 18Rippling waterLv 45–6095%1/27312,87517.6 hr
10White 2Unova Route 18Rippling waterLv 45–6095%1/27312,87517.6 hr
11Black 2Unova Route 17Rippling waterLv 45–6095%1/27312,87517.6 hr
12White 2Unova Route 17Rippling waterLv 45–6095%1/27312,87517.6 hr
13Black 2Virbank CityRippling waterLv 5–1595%1/27312,87517.6 hr
14White 2Virbank CityRippling waterLv 5–1595%1/27312,87517.6 hr
15Black 2Virbank Complex OuterRippling waterLv 5–1595%1/27312,87517.6 hr
16White 2Virbank Complex OuterRippling waterLv 5–1595%1/27312,87517.6 hr
17Ultra SunBrooklet Hill Totems DenBubbling spotLv 10–2135%1/13653,90026.0 hr
18Ultra MoonBrooklet Hill Totems DenBubbling spotLv 10–2135%1/13653,90026.0 hr
19SunBrooklet Hill Totems DenBubbling spotLv 10–1520%1/13656,82545.5 hr
20MoonBrooklet Hill Totems DenBubbling spotLv 10–1520%1/13656,82545.5 hr
21Black 2Unova Route 21Rippling waterLv 30–4535%1/27317,80347.7 hr
22White 2Unova Route 21Rippling waterLv 30–4535%1/27317,80347.7 hr
23ScarletNorth Province Area One — Ocean
Morning
Overworld spawnLv 20–506.25%1/136521,8402.0 days
24ScarletNorth Province Area Three — Ocean
Morning
Overworld spawnLv 20–506.25%1/136521,8402.0 days
25VioletNorth Province Area One — Ocean
Morning
Overworld spawnLv 20–505.88%1/136523,2142.1 days
26VioletNorth Province Area Three — Ocean
Morning
Overworld spawnLv 20–505.88%1/136523,2142.1 days
27BlackDriftveil CityRippling waterLv 10–3095%1/81928,6232.2 days
28WhiteDriftveil CityRippling waterLv 10–3095%1/81928,6232.2 days
29Blackp2 LaboratoryRippling waterLv 5–2095%1/81928,6232.2 days
30Whitep2 LaboratoryRippling waterLv 5–2095%1/81928,6232.2 days
31BlackUnova Route 4Rippling waterLv 5–2095%1/81928,6232.2 days
32WhiteUnova Route 4Rippling waterLv 5–2095%1/81928,6232.2 days
33BlackUnova Route 18Rippling waterLv 5–2095%1/81928,6232.2 days
34WhiteUnova Route 18Rippling waterLv 5–2095%1/81928,6232.2 days
35BlackUnova Route 17Rippling waterLv 5–2095%1/81928,6232.2 days
36WhiteUnova Route 17Rippling waterLv 5–2095%1/81928,6232.2 days
37ScarletNorth Paldean Sea — Ocean
Morning
Overworld spawnLv 20–504.35%1/136531,3792.9 days
38VioletNorth Paldean Sea — Ocean
Morning
Overworld spawnLv 20–504.17%1/136532,7343.0 days
39Ultra SunBrooklet Hill Totems DenSuper RodLv 10–165%1/136527,3005.7 days
40Ultra MoonBrooklet Hill Totems DenSuper RodLv 10–165%1/136527,3005.7 days
41Scarlet: Indigo DiskCanyon BiomeOverworld spawnLv 50–801.67%1/136581,7377.6 days
42Violet: Indigo DiskCanyon BiomeOverworld spawnLv 50–801.67%1/136581,7377.6 days
43Scarlet: Indigo DiskCoastal BiomeOverworld spawnLv 50–801.52%1/136589,8038.3 days
44Violet: Indigo DiskCoastal BiomeOverworld spawnLv 50–801.52%1/136589,8038.3 days
45SunBrooklet Hill Totems DenSuper RodLv 10–151%1/1365136,50028.4 days
46MoonBrooklet Hill Totems DenSuper RodLv 10–151%1/1365136,50028.4 days
Browse every Pokémon · Encounter locations and rates come from PokéAPI. Shiny odds, Shiny Charm effects and method speeds are curated estimates — times assume continuous active hunting and no chaining bonus unless noted.